Cute little experiment. I love the idea that you simply build a track and the rest of the map is generated around it. If the dev spent just one more day to fix the blinking trains and to add some more auto-generating features, it would make a great zen sandbox.
A downloadable game for Windows and macOS
(Update 25 July 2017: Fixed the weird flickering train glitch.)
Create your own little railway network and then hang out on your little trains in your little town. You can place stations, lock the camera on different trains, switch to a first-person view, look around.
Use the arrow keys to place the next tile in the current position. If you build yourself into a corner, use backspace to delete tiles and try again. The track is complete once you connect your track back to the original station.
I spent way too long on this but I learned a whole lot! Mostly in the realm of modelling. I made my own simple buildings in Blender for this project, and I'm really happy with them! I used the tool Sprytile to do that.
I originally had plans for split tracks which you could cross between and hills and some other stuff but it all got way too complicated, and I kind of really like the simplicity of this one. There's still one or two small glitches buttttttt I don't really care anymore. Depending on how fast the game is running, carriages are going to be further away from their train. If you see a train flying off towards the horizon, then you win the game.
(In 2017 I am challenging myself to make 50 little videogames to get more familiar with the tools. I make no guarantee that any of the games are good, but that's not really the point. This is game #21 of 50.)
Track Placement Mode
Arrow keys - place track piece on empty tile
S - place station tile
Backspace - delete last tile
Mouse - rotate camera
Mouse wheel - zoom camera
Left click - Panoramic View of the Golden Gate
esc - quit
r - reset
h - hide/show controls
As usual, Windows build is untested. Please let me know if you have any issues.
Click download now to get access to the following files:
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