A little Pico-8 game that started with me just mucking around trying to reproduce some maze generation stuff I had done in Unity already. Then I wanted to make a roguelike which was a combination of Imbroglio and Super Crate Box but that was hard. Instead it is this.

You're a little ghost with a laser gun. You can move through walls. Grab as many coins as you can without being caught by the corporeal guards, who cannot move through walls. There's also ammo and sometimes health pickups.

Controls are just the arrows. You can't move in a direction if there is a target there you can shoot. Don't get stuck!

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